"Pathos will take you on a journey of discovery by guiding a young girl, Pan, through an unknown world.
Through the use of puzzles you will help Pan overcome her obstacles and travel with her through the strange lands. Perspective plays a huge role and offers you an interesting mechanic to play with. Gain friends, build paths and work around the mysterious Denizens."
During my 2nd and 3rd year at uni I participated in the development of an award winning mobile game called "Pathos". I joined the team late in the development process as a freelance concept artist to help them finalize the levels they needed to release the game. Before I joined the team, the developers participated with a prototype of this game in the "Dare to be digital" Contest, and thus won first prize and a publishing deal with Channel 4 / All 4 Games.
I worked together on this project with:
Rob Green (Programmer),
Luke W. Norman (3d Artist/Writer)
Mike Hindley (3d Artist/Rigger/Animator)